![]() ![]() Spirit is very commonly made in swords for low level casters, as its stats outclass practically all other set, unique, and rare items and it is very easily made. It is a Ladder only runeword in Lord of Destruction, but is available for all players in Diablo II: Resurrected. It is fairly inexpensive considering the +2 to All Skills bonus that comes with it. Spirit is an excellent end-game caster Rune Word that can even be used by low-to-middle level characters. I just can't get myself to try re-rolling it again just for that though as the chances are too low to score high/max with all 4 variables.1.10–current Spirit is the rune word ' Tal Thul Ort Amn' for swords or shields in Diablo II: Lord of Destruction. Only thing that got worse is AR went from perfect 250% bonus to below average 207%. Luckily (thank ye, RNGesus) my 2nd re-roll got lvl 17 meditation and +6 CS, and nearly perfect 257%ED. Having your merc hit for double damage once every 2 hits is pretty huge, since life leech will also increase. With a +skill helm (like +2 on Andarial's Visage) you can get to +8 easily, which gets to 51%. It ranges 1-6 on Insight weapons and with +1, you get only 16% chance of CS and with +2 it goes to 25%, +3 is 32%, +4 is 38%, +5 is 42% and +6 is 46%. I've been educated by others here on the importance of +CS (critical strike = deadly strike = double damage) on Insight and not just meditation and %ED.
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